Set Dynamic Subtree

Set Dynamic Subtree

Windows
MacOS
Linux

assign subtree to RunBehaviorDynamic task specified by tag

Target is Behavior Tree Component

Set Dynamic Subtree
Target
Inject Tag
Behavior Asset
Select Asset

Inputs

In
Exec
Target
Behavior Tree Component Object Reference
Inject Tag
Gameplay Tag Structure
Behavior Asset
Behavior Tree Object Reference

Outputs

Out
Exec
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