Actions
Adjust Attenuation |
Modify the attenuation settings of the component Target is Force Feedback Component |
Get Attenuation Settings To Apply |
BP Get Attenuation Settings to Apply Target is Force Feedback Component |
Play |
Start a feedback effect playing Target is Force Feedback Component |
Set Force Feedback Effect |
Set what force feedback effect is played by this component Target is Force Feedback Component |
Set Intensity Multiplier |
Set a new intensity multiplier Target is Force Feedback Component |
Spawn Force Feedback at Location |
Plays a force feedback effect at the given location. This is a fire and forget effect and does not travel with any actor. Replication is also not handled at this point. Target is Gameplay Statics |
Spawn Force Feedback Attached |
Plays a force feedback effect attached to and following the specified component. This is a fire and forget effect. Replication is also not handled at this point. Target is Gameplay Statics |
Stop |
Stop playing the feedback effect Target is Force Feedback Component |