unreal.AudioSliderStyle
¶
- class unreal.AudioSliderStyle(slider_style=[[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], 2.0], text_box_style=[[[56.0, 28.0], [0.0, 0.0, 0.0, 0.0], [[0.0, 0.0, 0.0, 0.0], 0], [[4.0, 4.0, 4.0, 4.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.FIXED_RADIUS, False], None, SlateBrushDrawType.ROUNDED_BOX, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], [[0.0, 0.0, 0.0, 0.0], 0]], widget_background_image=[[0.0, 0.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.NO_DRAW_TYPE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], slider_background_color=[[0.0, 0.0, 0.0, 0.0], 0], slider_background_size=[28.0, 450.0], label_padding=0.0, slider_bar_color=[[0.0, 0.0, 0.0, 0.0], 0], slider_thumb_color=[[0.0, 0.0, 0.0, 0.0], 0], widget_background_color=[[1.0, 0.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED])¶
Bases:
unreal.SlateWidgetStyle
Represents the appearance of an Audio Slider
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: AudioWidgetsSlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
label_padding
(float): [Read-Write] Label Padding: Size of the padding between the label and the sliderslider_background_color
(SlateColor): [Read-Write] Slider Background Color: Color used to draw the slider backgroundslider_background_size
(Vector2D): [Read-Write] Slider Background Size: Size of the slider background (slider default is vertical)slider_bar_color
(SlateColor): [Read-Write] Slider Bar Color: Color used to draw the slider barslider_style
(SliderStyle): [Read-Write] Slider Style: The style to use for the underlying SSlider.slider_thumb_color
(SlateColor): [Read-Write] Slider Thumb Color: Color used to draw the slider thumb (handle)text_box_style
(AudioTextBoxStyle): [Read-Write] Text Box Style: The style to use for the audio text box widget.widget_background_color
(SlateColor): [Read-Write] Widget Background Color: Color used to draw the widget backgroundwidget_background_image
(SlateBrush): [Read-Write] Widget Background Image: Image for the widget background
- property label_padding¶
[Read-Write] Label Padding: Size of the padding between the label and the slider
- Type
(float)
- property slider_background_color¶
[Read-Write] Slider Background Color: Color used to draw the slider background
- Type
- property slider_background_size¶
[Read-Write] Slider Background Size: Size of the slider background (slider default is vertical)
- Type
(Vector2D)
- property slider_bar_color¶
[Read-Write] Slider Bar Color: Color used to draw the slider bar
- Type
- property slider_style¶
[Read-Write] Slider Style: The style to use for the underlying SSlider.
- Type
- property slider_thumb_color¶
[Read-Write] Slider Thumb Color: Color used to draw the slider thumb (handle)
- Type
- property text_box_style¶
[Read-Write] Text Box Style: The style to use for the audio text box widget.
- Type
- property widget_background_color¶
[Read-Write] Widget Background Color: Color used to draw the widget background
- Type
- property widget_background_image¶
[Read-Write] Widget Background Image: Image for the widget background
- Type