unreal.ContextualAnimDebugParams
¶
- class unreal.ContextualAnimDebugParams(test_actor=None, draw_alignment_transform_at_time=0.0)¶
Bases:
unreal.StructBase
Contextual Anim Debug Params
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimSceneActorComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
draw_alignment_transform_at_time
(float): [Read-Write] Draw Alignment Transform at Timetest_actor
(Actor): [Read-Write] Test Actor