unreal.ContextualAnimDebugParams

class unreal.ContextualAnimDebugParams(test_actor=None, draw_alignment_transform_at_time=0.0)

Bases: unreal.StructBase

Contextual Anim Debug Params

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimSceneActorComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • draw_alignment_transform_at_time (float): [Read-Write] Draw Alignment Transform at Time

  • test_actor (Actor): [Read-Write] Test Actor

property draw_alignment_transform_at_time

[Read-Write] Draw Alignment Transform at Time

Type

(float)

property test_actor

[Read-Write] Test Actor

Type

(Actor)