unreal.ContextualAnimIKTargetBoneParams

class unreal.ContextualAnimIKTargetBoneParams(target_role='None', bone_name='None')

Bases: unreal.StructBase

Contextual Anim IKTarget Bone Params

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_name (Name): [Read-Write] Bone Name

  • target_role (Name): [Read-Write] Target Role

property bone_name

[Read-Write] Bone Name

Type

(Name)

property target_role

[Read-Write] Target Role

Type

(Name)