unreal.DisplayClusterConfigurationICVFX_CameraBorder

class unreal.DisplayClusterConfigurationICVFX_CameraBorder(enable=False, thickness=0.05, color=[0.0, 0.0, 1.0, 1.0])

Bases: unreal.StructBase

Display Cluster Configuration ICVFX Camera Border

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (LinearColor): [Read-Write] Color: Adjust color of the border edges of the inner frustum.

  • enable (bool): [Read-Write] Enable: Enable Innder Frustum Border.

  • thickness (float): [Read-Write] Thickness: Adjust border width to the top and bottom edges of the inner frustum.

property color

[Read-Write] Color: Adjust color of the border edges of the inner frustum.

Type

(LinearColor)

property enable

[Read-Write] Enable: Enable Innder Frustum Border.

Type

(bool)

property thickness

[Read-Write] Thickness: Adjust border width to the top and bottom edges of the inner frustum.

Type

(float)