unreal.DisplayClusterConfigurationNetworkSettings

class unreal.DisplayClusterConfigurationNetworkSettings(connect_retries_amount=300, connect_retry_delay=1000, game_start_barrier_timeout=18000000, frame_start_barrier_timeout=1800000, frame_end_barrier_timeout=1800000, render_sync_barrier_timeout=1800000)

Bases: unreal.StructBase

Display Cluster Configuration Network Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • connect_retries_amount (int32): [Read-Write] Connect Retries Amount: Advanced: amount of times nDisplay tries to reconnect before dropping

  • connect_retry_delay (int32): [Read-Write] Connect Retry Delay: Advanced: delay in between connection retries

  • frame_end_barrier_timeout (int32): [Read-Write] Frame End Barrier Timeout: Advanced: timeout value for End Frame Barrier

  • frame_start_barrier_timeout (int32): [Read-Write] Frame Start Barrier Timeout: Advanced: timeout value for Start Frame Barrier

  • game_start_barrier_timeout (int32): [Read-Write] Game Start Barrier Timeout: Advanced: timeout for Game Thread Barrier

  • render_sync_barrier_timeout (int32): [Read-Write] Render Sync Barrier Timeout: Advanced: timeout value for Render Sync

property connect_retries_amount

[Read-Write] Connect Retries Amount: Advanced: amount of times nDisplay tries to reconnect before dropping

Type

(int32)

property connect_retry_delay

[Read-Write] Connect Retry Delay: Advanced: delay in between connection retries

Type

(int32)

property frame_end_barrier_timeout

[Read-Write] Frame End Barrier Timeout: Advanced: timeout value for End Frame Barrier

Type

(int32)

property frame_start_barrier_timeout

[Read-Write] Frame Start Barrier Timeout: Advanced: timeout value for Start Frame Barrier

Type

(int32)

property game_start_barrier_timeout

[Read-Write] Game Start Barrier Timeout: Advanced: timeout for Game Thread Barrier

Type

(int32)

property render_sync_barrier_timeout

[Read-Write] Render Sync Barrier Timeout: Advanced: timeout value for Render Sync

Type

(int32)