unreal.DisplayClusterConfigurationRectangle
¶
- class unreal.DisplayClusterConfigurationRectangle(x=0, y=0, w=0, h=0)¶
Bases:
unreal.StructBase
All configuration UObjects should inherit from this class.
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Base.h
Editor Properties: (see get_editor_property/set_editor_property)
h
(int32): [Read-Write] Hw
(int32): [Read-Write] Wx
(int32): [Read-Write] Xy
(int32): [Read-Write] Y
- property h¶
[Read-Write] H
- Type
(int32)
- property w¶
[Read-Write] W
- Type
(int32)
- property x¶
[Read-Write] X
- Type
(int32)
- property y¶
[Read-Write] Y
- Type
(int32)