unreal.DisplayClusterConfigurationRenderFrame

class unreal.DisplayClusterConfigurationRenderFrame(cluster_render_target_ratio_mult=1.0, cluster_icvfx_inner_viewport_render_target_ratio_mult=1.0, cluster_icvfx_outer_viewport_render_target_ratio_mult=1.0, cluster_buffer_ratio_mult=1.0, cluster_icvfx_inner_frustum_buffer_ratio_mult=1.0, cluster_icvfx_outer_viewport_buffer_ratio_mult=1.0, allow_warp_blend=True)

Bases: unreal.StructBase

This struct now stored in UDisplayClusterConfigurationData, and replicated with MultiUser

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Viewport.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_warp_blend (bool): [Read-Write] Allow Warp Blend: Allow warpblend render

  • cluster_buffer_ratio_mult (float): [Read-Write] Cluster Buffer Ratio Mult: Multiply all buffer ratios for whole cluster by this value

  • cluster_icvfx_inner_frustum_buffer_ratio_mult (float): [Read-Write] Cluster ICVFXInner Frustum Buffer Ratio Mult: Multiply inner frustums buffer ratios for whole cluster by this value

  • cluster_icvfx_inner_viewport_render_target_ratio_mult (float): [Read-Write] Cluster ICVFXInner Viewport Render Target Ratio Mult: Multiply inner frustum RTT size’s for whole cluster by this value

  • cluster_icvfx_outer_viewport_buffer_ratio_mult (float): [Read-Write] Cluster ICVFXOuter Viewport Buffer Ratio Mult: Multiply the screen percentage for all viewports in the cluster by this value.

  • cluster_icvfx_outer_viewport_render_target_ratio_mult (float): [Read-Write] Cluster ICVFXOuter Viewport Render Target Ratio Mult: Multiply outer viewports RTT size’s for whole cluster by this value

  • cluster_render_target_ratio_mult (float): [Read-Write] Cluster Render Target Ratio Mult: Multiply all viewports RTT size’s for whole cluster by this value

  • multi_gpu_mode (DisplayClusterConfigurationRenderMGPUMode): [Read-Write] Multi GPUMode: Performance: Allow change global MGPU settings

property allow_warp_blend

[Read-Write] Allow Warp Blend: Allow warpblend render

Type

(bool)

property cluster_buffer_ratio_mult

[Read-Write] Cluster Buffer Ratio Mult: Multiply all buffer ratios for whole cluster by this value

Type

(float)

property cluster_icvfx_inner_frustum_buffer_ratio_mult

[Read-Write] Cluster ICVFXInner Frustum Buffer Ratio Mult: Multiply inner frustums buffer ratios for whole cluster by this value

Type

(float)

property cluster_icvfx_inner_viewport_render_target_ratio_mult

[Read-Write] Cluster ICVFXInner Viewport Render Target Ratio Mult: Multiply inner frustum RTT size’s for whole cluster by this value

Type

(float)

property cluster_icvfx_outer_viewport_buffer_ratio_mult

[Read-Write] Cluster ICVFXOuter Viewport Buffer Ratio Mult: Multiply the screen percentage for all viewports in the cluster by this value.

Type

(float)

property cluster_icvfx_outer_viewport_render_target_ratio_mult

[Read-Write] Cluster ICVFXOuter Viewport Render Target Ratio Mult: Multiply outer viewports RTT size’s for whole cluster by this value

Type

(float)

property cluster_render_target_ratio_mult

[Read-Write] Cluster Render Target Ratio Mult: Multiply all viewports RTT size’s for whole cluster by this value

Type

(float)