unreal.EulerTransform
¶
- class unreal.EulerTransform(location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0], scale=[1.0, 1.0, 1.0])¶
Bases:
unreal.StructBase
Euler Transform
C++ Source:
Module: AnimationCore
File: EulerTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
location
(Vector): [Read-Write] Location: The translation of this transformrotation
(Rotator): [Read-Write] Rotation: The rotation of this transformscale
(Vector): [Read-Write] Scale: The scale of this transform