unreal.EulerTransform

class unreal.EulerTransform(location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0], scale=[1.0, 1.0, 1.0])

Bases: unreal.StructBase

Euler Transform

C++ Source:

  • Module: AnimationCore

  • File: EulerTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location (Vector): [Read-Write] Location: The translation of this transform

  • rotation (Rotator): [Read-Write] Rotation: The rotation of this transform

  • scale (Vector): [Read-Write] Scale: The scale of this transform

property location

[Read-Write] Location: The translation of this transform

Type

(Vector)

property rotation

[Read-Write] Rotation: The rotation of this transform

Type

(Rotator)

property scale

[Read-Write] Scale: The scale of this transform

Type

(Vector)