unreal.GeometryScript_OpenSubdiv

class unreal.GeometryScript_OpenSubdiv(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Geometry Script Library Open Subdiv Functions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingEditor

  • File: OpenSubdivUtilityFunctions.h

classmethod apply_polygroup_catmull_clark_sub_d(from_dynamic_mesh, subdivisions, group_layer, debug=None) DynamicMesh

Apply Polygroup Catmull Clark Sub D

Parameters
Return type

DynamicMesh

classmethod apply_triangle_loop_sub_d(from_dynamic_mesh, subdivisions, debug=None) DynamicMesh

Apply Triangle Loop Sub D

Parameters
Return type

DynamicMesh