unreal.LandscapeProxyMaterialOverride
¶
- class unreal.LandscapeProxyMaterialOverride¶
Bases:
unreal.StructBase
Landscape Proxy Material Override
C++ Source:
Module: Landscape
File: LandscapeProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
lod_index
(PerPlatformInt): [Read-Write] LODIndexmaterial
(MaterialInterface): [Read-Write] Material