unreal.PoseSearchDatabaseSequence

class unreal.PoseSearchDatabaseSequence

Bases: unreal.StructBase

An entry in a UPoseSearchDatabase.

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearch.h

Editor Properties: (see get_editor_property/set_editor_property)

  • follow_up_sequence (AnimSequence): [Read-Write] Follow Up Sequence: Used for sampling future pose information at the end of the main sequence. This setting is intended for transitions between cycles. It is optional and only used for one shot anims with future sampling. When future sampling is used without a follow up sequence, the sampling range of the main sequence will be clamped if necessary.

  • lead_in_sequence (AnimSequence): [Read-Write] Lead in Sequence: Used for sampling past pose information at the beginning of the main sequence. This setting is intended for transitions between cycles. It is optional and only used for one shot anims with past sampling. When past sampling is used without a lead in sequence, the sampling range of the main sequence will be clamped if necessary.

  • loop_animation (bool): [Read-Write] Loop Animation

  • loop_follow_up_animation (bool): [Read-Write] Loop Follow Up Animation

  • loop_lead_in_animation (bool): [Read-Write] Loop Lead in Animation

  • sampling_range (FloatInterval): [Read-Write] Sampling Range

  • sequence (AnimSequence): [Read-Write] Sequence