unreal.PoseSearchChannelWeightParams

class unreal.PoseSearchChannelWeightParams(channel_weight=1.0, history_params=[1.0, False, 0.1, AlphaBlendOption.LINEAR], prediction_params=[1.0, False, 0.1, AlphaBlendOption.LINEAR], type_weights={PoseSearchFeatureType.POSITION: 1.0, PoseSearchFeatureType.ROTATION: 1.0, PoseSearchFeatureType.LINEAR_VELOCITY: 1.0, PoseSearchFeatureType.ANGULAR_VELOCITY: 1.0})

Bases: unreal.StructBase

Pose Search Channel Weight Params

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearch.h

Editor Properties: (see get_editor_property/set_editor_property)

  • channel_weight (float): [Read-Write] Channel Weight: Contribution of this score component. Normalized with other channels.

  • history_params (PoseSearchChannelHorizonParams): [Read-Write] History Params: History horizon params (for sample offsets <= 0)

  • prediction_params (PoseSearchChannelHorizonParams): [Read-Write] Prediction Params: Prediction horizon params (for sample offsets > 0)

  • type_weights (Map(PoseSearchFeatureType, float)): [Read-Write] Type Weights: Contribution of each type within this channel

property channel_weight

[Read-Write] Channel Weight: Contribution of this score component. Normalized with other channels.

Type

(float)

property history_params

[Read-Write] History Params: History horizon params (for sample offsets <= 0)

Type

(PoseSearchChannelHorizonParams)

property prediction_params

[Read-Write] Prediction Params: Prediction horizon params (for sample offsets > 0)

Type

(PoseSearchChannelHorizonParams)

property type_weights

[Read-Write] Type Weights: Contribution of each type within this channel

Type

(Map(PoseSearchFeatureType, float))