unreal.RemoteControlTestStruct
¶
- class unreal.RemoteControlTestStruct¶
Bases:
unreal.StructBase
Remote Control Test Struct
C++ Source:
Plugin: RemoteControl
Module: RemoteControl
File: RemoteControlTestData.h
Editor Properties: (see get_editor_property/set_editor_property)
some_bool
(bool): [Read-Write] Some Boolsome_clamped_float
(float): [Read-Write] Some Clamped Floatsome_clamped_int
(int32): [Read-Write] Some Clamped Intsome_float
(float): [Read-Write] Some Floatsome_rotator
(Rotator): [Read-Write] Some Rotatorsome_u_int32
(uint32): [Read-Write] Some UInt 32some_vector
(Vector): [Read-Write] Some Vector