unreal.RigRigidBodySettings

class unreal.RigRigidBodySettings(mass=1.0)

Bases: unreal.StructBase

Rig Rigid Body Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyElements.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mass (float): [Read-Write] Mass

property mass

[Read-Write] Mass

Type

(float)