unreal.TextBlockStyle

class unreal.TextBlockStyle(font=[None, None, [0, False, False, None, [0.0, 0.0, 0.0, 1.0]], 'None', 24, 0], color_and_opacity=[[1.0, 0.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], shadow_offset=[0.0, 0.0], shadow_color_and_opacity=[0.0, 0.0, 0.0, 1.0], highlight_color=[[0.0, 0.0, 0.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], highlight_shape=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], strike_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], underline_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], transform_policy=TextTransformPolicy.NONE, overflow_policy=TextOverflowPolicy.CLIP)

Bases: unreal.SlateWidgetStyle

Represents the appearance of an STextBlock

C++ Source:

  • Module: SlateCore

  • File: SlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color_and_opacity (SlateColor): [Read-Write] Color and Opacity: The color and opacity of this text

  • font (SlateFontInfo): [Read-Write] Font: Font family and size to be used when displaying this text.

  • highlight_color (SlateColor): [Read-Write] Highlight Color: The color of highlighted text

  • highlight_shape (SlateBrush): [Read-Write] Highlight Shape: The shape of highlighted text

  • overflow_policy (TextOverflowPolicy): [Read-Write] Overflow Policy: Determines what happens to text that is clipped and doesn’t fit within the clip rect of a text widget

  • selected_background_color (SlateColor): [Read-Write] Selected Background Color: The background color of selected text

  • shadow_color_and_opacity (LinearColor): [Read-Write] Shadow Color and Opacity: The color and opacity of the shadow

  • shadow_offset (Vector2D): [Read-Write] Shadow Offset: How much should the shadow be offset? An offset of 0 implies no shadow.

  • strike_brush (SlateBrush): [Read-Write] Strike Brush: The brush used to draw an strike through the text (if any)

  • transform_policy (TextTransformPolicy): [Read-Write] Transform Policy: The Text Transform Policy (defaults to None)

  • underline_brush (SlateBrush): [Read-Write] Underline Brush: The brush used to draw an underline under the text (if any)

property color_and_opacity

[Read-Write] Color and Opacity: The color and opacity of this text

Type

(SlateColor)

property font

[Read-Write] Font: Font family and size to be used when displaying this text.

Type

(SlateFontInfo)

property highlight_color

[Read-Write] Highlight Color: The color of highlighted text

Type

(SlateColor)

property highlight_shape

[Read-Write] Highlight Shape: The shape of highlighted text

Type

(SlateBrush)

property overflow_policy

[Read-Write] Overflow Policy: Determines what happens to text that is clipped and doesn’t fit within the clip rect of a text widget

Type

(TextOverflowPolicy)

property shadow_color_and_opacity

[Read-Write] Shadow Color and Opacity: The color and opacity of the shadow

Type

(LinearColor)

property shadow_offset

[Read-Write] Shadow Offset: How much should the shadow be offset? An offset of 0 implies no shadow.

Type

(Vector2D)

property strike_brush

[Read-Write] Strike Brush: The brush used to draw an strike through the text (if any)

Type

(SlateBrush)

property transform_policy

[Read-Write] Transform Policy: The Text Transform Policy (defaults to None)

Type

(TextTransformPolicy)

property underline_brush

[Read-Write] Underline Brush: The brush used to draw an underline under the text (if any)

Type

(SlateBrush)