unreal.AbilityAsync_WaitGameplayTagQuery

class unreal.AbilityAsync_WaitGameplayTagQuery(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityAsync

This class defines an async node to wait on a gameplay tag query.

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityAsync_WaitGameplayTagQuery.h

Editor Properties: (see get_editor_property/set_editor_property)

  • triggered (AsyncWaitGameplayTagQueryDelegate): [Read-Write] Triggered: This delegate will be triggered when the trigger condition has been met.

property triggered: AsyncWaitGameplayTagQueryDelegate

[Read-Write] Triggered: This delegate will be triggered when the trigger condition has been met.

Type:

(AsyncWaitGameplayTagQueryDelegate)