unreal.AbilityTask_Repeat
¶
- class unreal.AbilityTask_Repeat(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityTask
Repeat a task a certain number of times at a given interval.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_Repeat.h
Editor Properties: (see get_editor_property/set_editor_property)
on_finished
(RepeatedActionDelegate): [Read-Write] On Finishedon_perform_action
(RepeatedActionDelegate): [Read-Write] On Perform Action
- property on_finished: RepeatedActionDelegate¶
[Read-Write] On Finished
- Type:
- property on_perform_action: RepeatedActionDelegate¶
[Read-Write] On Perform Action
- Type: