unreal.AndroidFileServerBPLibrary
¶
- class unreal.AndroidFileServerBPLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Android File Server BPLibrary
C++ Source:
Plugin: AndroidFileServer
Module: AndroidFileServer
File: AndroidFileServerBPLibrary.h
- classmethod is_file_server_running() AFSActiveType ¶
Check if Android FileServer is running
- Return type: