unreal.ControlRigEnumControlProxy
¶
- class unreal.ControlRigEnumControlProxy(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ControlRigControlsProxy
Control Rig Enum Control Proxy
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigControlsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
control_name
(Name): [Read-Only] Control Nameenum
(ControlRigEnumControlProxyValue): [Read-Write] Enum
- property enum: ControlRigEnumControlProxyValue¶
[Read-Write] Enum
- Type: