unreal.DatasmithUserData

class unreal.DatasmithUserData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AssetUserData

Asset user data that can be used with Datasmith on Actors and other objects

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithAssetUserData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • metadata (Map[Name, str]): [Read-Only] Meta Data

property metadata: Map[Name, str]

[Read-Only] Meta Data

Type:

(Map[Name, str])