unreal.GuidLibrary
¶
- class unreal.GuidLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Kismet Guid Library
C++ Source:
Module: Engine
File: KismetGuidLibrary.h
- classmethod conv_guid_to_string(guid) str ¶
Converts a GUID value to a string, in the form ‘A-B-C-D’