unreal.InputModifierFOVScaling
¶
- class unreal.InputModifierFOVScaling(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InputModifier
FOV Scaling Apply FOV dependent scaling to input values, per axis
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputModifiers.h
Editor Properties: (see get_editor_property/set_editor_property)
fov_scale
(float): [Read-Write] FOVScale: Extra scalar applied on top of basic FOV scaling.fov_scaling_type
(FOVScalingType): [Read-Write] FOVScaling Type
- property fov_scale: float¶
[Read-Write] FOVScale: Extra scalar applied on top of basic FOV scaling.
- Type:
(float)
- property fov_scaling_type: FOVScalingType¶
[Read-Write] FOVScaling Type
- Type: