unreal.InputModifierFOVScaling

class unreal.InputModifierFOVScaling(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: InputModifier

FOV Scaling Apply FOV dependent scaling to input values, per axis

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: InputModifiers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • fov_scale (float): [Read-Write] FOVScale: Extra scalar applied on top of basic FOV scaling.

  • fov_scaling_type (FOVScalingType): [Read-Write] FOVScaling Type

property fov_scale: float

[Read-Write] FOVScale: Extra scalar applied on top of basic FOV scaling.

Type:

(float)

property fov_scaling_type: FOVScalingType

[Read-Write] FOVScaling Type

Type:

(FOVScalingType)