unreal.MaterialExpressionMaterialLayerOutput
¶
- class unreal.MaterialExpressionMaterialLayerOutput(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MaterialExpressionFunctionOutput
Material Expression Material Layer Output
C++ Source:
Module: Engine
File: MaterialExpressionMaterialLayerOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).description
(str): [Read-Write] Description: The output’s description, which will be used as a tooltip on the connector in function call expressions that use this function.material_expression_editor_x
(int32): [Read-Write] Material Expression Editor Xmaterial_expression_editor_y
(int32): [Read-Write] Material Expression Editor Youtput_name
(Name): [Read-Write] Output Name: The output’s name, which will be drawn on the connector in function call expressions that use this function.sort_priority
(int32): [Read-Write] Sort Priority: Controls where the output is displayed relative to the other outputs.