unreal.PropertyEditorTestInstancedObject

class unreal.PropertyEditorTestInstancedObject(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Property Editor Test Instanced Object

C++ Source:

  • Module: UnrealEd

  • File: PropertyEditorTestObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • number (int32): [Read-Write] Number