unreal.RigUnit_ToWorldSpace_Rotation

class unreal.RigUnit_ToWorldSpace_Rotation(value: Quat = Ellipsis, world: Quat = Ellipsis)

Bases: RigUnit

Converts a rotation from rig (global) space to world space

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_WorldSpace.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (Quat): [Read-Write] Value: The input rotation in global / rig space

  • world (Quat): [Read-Write] World: The result rotation in world space

property rotation: Quat

‘rotation’ was renamed to ‘value’.

Type:

deprecated

property value: Quat

[Read-Write] Value: The input rotation in global / rig space

Type:

(Quat)

property world: Quat

[Read-Only] World: The result rotation in world space

Type:

(Quat)