unreal.RigVMTemplateNode
¶
- class unreal.RigVMTemplateNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
RigVMNode
The Template Node represents an unresolved function. Template nodes can morph into all functions implementing the template’s template.
C++ Source:
Module: RigVMDeveloper
File: RigVMTemplateNode.h
- get_script_struct() ScriptStruct ¶
Returns the UStruct for this unit node (the struct declaring the RIGVM_METHOD)
- Return type: