unreal.RigVMUnitNode
¶
- class unreal.RigVMUnitNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
RigVMTemplateNode
The Struct Node represents a Function Invocation of a RIGVM_METHOD declared on a USTRUCT. Struct Nodes have input / output pins for all struct UPROPERTY members.
C++ Source:
Module: RigVMDeveloper
File: RigVMUnitNode.h