unreal.RigVMUserWorkflowOptions

class unreal.RigVMUserWorkflowOptions(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Rig VMUser Workflow Options

C++ Source:

  • Module: RigVM

  • File: RigVMUserWorkflow.h

Editor Properties: (see get_editor_property/set_editor_property)

  • subject (Object): [Read-Write] Subject

  • workflow (RigVMUserWorkflow): [Read-Write] Workflow

is_valid() bool

Is Valid

Return type:

bool

report_error(message) None

Report Error

Parameters:

message (str) –

report_info(message) None

Report Info

Parameters:

message (str) –

report_warning(message) None

Report Warning

Parameters:

message (str) –

requires_dialog() bool

Requires Dialog

Return type:

bool

property subject: Object

[Read-Only] Subject

Type:

(Object)

property workflow: RigVMUserWorkflow

[Read-Only] Workflow

Type:

(RigVMUserWorkflow)