unreal.TakeRecorderProjectSettings
¶
- class unreal.TakeRecorderProjectSettings(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Universal take recorder settings that apply to a whole take
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(TakeRecorderProjectParameters): [Read-Write] Settings
- property settings: TakeRecorderProjectParameters¶
[Read-Only] Settings
- Type: