unreal.TakeRecorderUserSettings

class unreal.TakeRecorderUserSettings(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Universal take recorder settings that apply to a whole take

C++ Source:

  • Plugin: Takes

  • Module: TakeRecorder

  • File: TakeRecorderSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • preset_save_dir (DirectoryPath): [Read-Write] Preset Save Dir: The default location in which to save take presets

  • settings (TakeRecorderUserParameters): [Read-Write] Settings: User settings that should be passed to a recorder instance

property settings: TakeRecorderUserParameters

[Read-Only] Settings: User settings that should be passed to a recorder instance

Type:

(TakeRecorderUserParameters)