unreal.WaterBodyBrushCacheContainer

class unreal.WaterBodyBrushCacheContainer(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Water Body Brush Cache Container

C++ Source:

  • Plugin: Water

  • Module: WaterEditor

  • File: WaterBrushCacheContainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cache (WaterBodyBrushCache): [Read-Write] Cache

property cache: WaterBodyBrushCache

[Read-Write] Cache

Type:

(WaterBodyBrushCache)