unreal.WidgetAnimation

class unreal.WidgetAnimation(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: MovieSceneSequence

Widget Animation

C++ Source:

  • Module: UMG

  • File: WidgetAnimation.h

get_end_time() float

Get the end time of this animation. see: GetStartTime

Returns:

End time in seconds.

Return type:

float

get_start_time() float

Get the start time of this animation. see: GetEndTime

Returns:

Start time in seconds.

Return type:

float