unreal.WidgetAnimationPlayCallbackProxy
¶
- class unreal.WidgetAnimationPlayCallbackProxy(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Widget Animation Play Callback Proxy
C++ Source:
Module: UMG
File: WidgetAnimationPlayCallbackProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
finished
(WidgetAnimationResult): [Read-Write] Finished: Called when animation has been completed
- property finished: WidgetAnimationResult¶
[Read-Write] Finished: Called when animation has been completed
- Type: