unreal.WidgetAnimationPlayCallbackProxy

class unreal.WidgetAnimationPlayCallbackProxy(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Widget Animation Play Callback Proxy

C++ Source:

  • Module: UMG

  • File: WidgetAnimationPlayCallbackProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • finished (WidgetAnimationResult): [Read-Write] Finished: Called when animation has been completed

property finished: WidgetAnimationResult

[Read-Write] Finished: Called when animation has been completed

Type:

(WidgetAnimationResult)