unreal.CEClonerGridLayout

class unreal.CEClonerGridLayout(outer: Object | None = None, name: Name | str = 'None')

Bases: CEClonerLayoutBase

CECloner Grid Layout

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerGridLayout.h

Editor Properties: (see get_editor_property/set_editor_property)

  • constraint (CEClonerGridConstraint): [Read-Write]

  • count_x (int32): [Read-Write]

  • count_y (int32): [Read-Write]

  • count_z (int32): [Read-Write]

  • cylinder_constraint (CEClonerGridConstraintCylinder): [Read-Write]

  • invert_constraint (bool): [Read-Write]

  • spacing_x (float): [Read-Write]

  • spacing_y (float): [Read-Write]

  • spacing_z (float): [Read-Write]

  • sphere_constraint (CEClonerGridConstraintSphere): [Read-Write]

  • texture_constraint (CEClonerGridConstraintTexture): [Read-Write]

property constraint: CEClonerGridConstraint

[Read-Write]

Type:

(CEClonerGridConstraint)

property count_x: int

[Read-Write]

Type:

(int32)

property count_y: int

[Read-Write]

Type:

(int32)

property count_z: int

[Read-Write]

Type:

(int32)

property cylinder_constraint: CEClonerGridConstraintCylinder

[Read-Write]

Type:

(CEClonerGridConstraintCylinder)

get_constraint() CEClonerGridConstraint

Get Constraint

Return type:

CEClonerGridConstraint

get_count_x() int32

Get Count X

Return type:

int32

get_count_y() int32

Get Count Y

Return type:

int32

get_count_z() int32

Get Count Z

Return type:

int32

get_cylinder_constraint() CEClonerGridConstraintCylinder

Get Cylinder Constraint

Return type:

CEClonerGridConstraintCylinder

get_invert_constraint() bool

Get Invert Constraint

Return type:

bool

get_spacing_x() float

Get Spacing X

Return type:

float

get_spacing_y() float

Get Spacing Y

Return type:

float

get_spacing_z() float

Get Spacing Z

Return type:

float

get_sphere_constraint() CEClonerGridConstraintSphere

Get Sphere Constraint

Return type:

CEClonerGridConstraintSphere

get_texture_constraint() CEClonerGridConstraintTexture

Get Texture Constraint

Return type:

CEClonerGridConstraintTexture

property invert_constraint: bool

[Read-Write]

Type:

(bool)

set_constraint(constraint) None

Set Constraint

Parameters:

constraint (CEClonerGridConstraint) –

set_count_x(count_x) None

Set Count X

Parameters:

count_x (int32) –

set_count_y(count_y) None

Set Count Y

Parameters:

count_y (int32) –

set_count_z(count_z) None

Set Count Z

Parameters:

count_z (int32) –

set_cylinder_constraint(constraint) None

Set Cylinder Constraint

Parameters:

constraint (CEClonerGridConstraintCylinder) –

set_invert_constraint(invert_constraint) None

Set Invert Constraint

Parameters:

invert_constraint (bool) –

set_spacing_x(spacing_x) None

Set Spacing X

Parameters:

spacing_x (float) –

set_spacing_y(spacing_y) None

Set Spacing Y

Parameters:

spacing_y (float) –

set_spacing_z(spacing_z) None

Set Spacing Z

Parameters:

spacing_z (float) –

set_sphere_constraint(constraint) None

Set Sphere Constraint

Parameters:

constraint (CEClonerGridConstraintSphere) –

set_texture_constraint(constraint) None

Set Texture Constraint

Parameters:

constraint (CEClonerGridConstraintTexture) –

property spacing_x: float

[Read-Write]

Type:

(float)

property spacing_y: float

[Read-Write]

Type:

(float)

property spacing_z: float

[Read-Write]

Type:

(float)

property sphere_constraint: CEClonerGridConstraintSphere

[Read-Write]

Type:

(CEClonerGridConstraintSphere)

property texture_constraint: CEClonerGridConstraintTexture

[Read-Write]

Type:

(CEClonerGridConstraintTexture)