unreal.CEClonerGridLayout
¶
- class unreal.CEClonerGridLayout(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEClonerLayoutBase
CECloner Grid Layout
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerGridLayout.h
Editor Properties: (see get_editor_property/set_editor_property)
constraint
(CEClonerGridConstraint): [Read-Write]count_x
(int32): [Read-Write]count_y
(int32): [Read-Write]count_z
(int32): [Read-Write]cylinder_constraint
(CEClonerGridConstraintCylinder): [Read-Write]invert_constraint
(bool): [Read-Write]spacing_x
(float): [Read-Write]spacing_y
(float): [Read-Write]spacing_z
(float): [Read-Write]sphere_constraint
(CEClonerGridConstraintSphere): [Read-Write]texture_constraint
(CEClonerGridConstraintTexture): [Read-Write]
- property constraint: CEClonerGridConstraint¶
[Read-Write]
- Type:
- property cylinder_constraint: CEClonerGridConstraintCylinder¶
[Read-Write]
- Type:
- get_constraint() CEClonerGridConstraint ¶
Get Constraint
- Return type:
- get_count_x() int32 ¶
Get Count X
- Return type:
int32
- get_count_y() int32 ¶
Get Count Y
- Return type:
int32
- get_count_z() int32 ¶
Get Count Z
- Return type:
int32
- get_cylinder_constraint() CEClonerGridConstraintCylinder ¶
Get Cylinder Constraint
- Return type:
- get_sphere_constraint() CEClonerGridConstraintSphere ¶
Get Sphere Constraint
- Return type:
- get_texture_constraint() CEClonerGridConstraintTexture ¶
Get Texture Constraint
- Return type:
- set_constraint(constraint) None ¶
Set Constraint
- Parameters:
constraint (CEClonerGridConstraint) –
- set_cylinder_constraint(constraint) None ¶
Set Cylinder Constraint
- Parameters:
constraint (CEClonerGridConstraintCylinder) –
- set_invert_constraint(invert_constraint) None ¶
Set Invert Constraint
- Parameters:
invert_constraint (bool) –
- set_sphere_constraint(constraint) None ¶
Set Sphere Constraint
- Parameters:
constraint (CEClonerGridConstraintSphere) –
- set_texture_constraint(constraint) None ¶
Set Texture Constraint
- Parameters:
constraint (CEClonerGridConstraintTexture) –
- property sphere_constraint: CEClonerGridConstraintSphere¶
[Read-Write]
- Type:
- property texture_constraint: CEClonerGridConstraintTexture¶
[Read-Write]
- Type: