unreal.GeometryMaskSubsystem
¶
- class unreal.GeometryMaskSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EngineSubsystem
Maintains the registered named canvases.
C++ Source:
Plugin: GeometryMask
Module: GeometryMask
File: GeometryMaskSubsystem.h
- get_default_canvas() GeometryMaskCanvas ¶
Returns the default, blank canvas.
- Return type: