unreal.GeometryMaskSubsystem

class unreal.GeometryMaskSubsystem(outer: Object | None = None, name: Name | str = 'None')

Bases: EngineSubsystem

Maintains the registered named canvases.

C++ Source:

  • Plugin: GeometryMask

  • Module: GeometryMask

  • File: GeometryMaskSubsystem.h

get_default_canvas() GeometryMaskCanvas

Returns the default, blank canvas.

Return type:

GeometryMaskCanvas