unreal.LidarPointCloudPoint

class unreal.LidarPointCloudPoint(location=[0.0, 0.0, 0.0], color=[255, 255, 255, 255], visible=True)

Bases: unreal.StructBase

Lidar Point Cloud Point

C++ Source:

  • Plugin: LidarPointCloud
  • Module: LidarPointCloudRuntime
  • File: LidarPointCloudShared.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (Color): [Read-Write] Color
  • location (Vector): [Read-Write] Location
  • visible (bool): [Read-Write] Visible
color

(Color) – [Read-Write] Color

location

(Vector) – [Read-Write] Location

visible

(bool) – [Read-Write] Visible