unreal.RigUnit_GetItemNameSpace
¶
- class unreal.RigUnit_GetItemNameSpace(item: RigElementKey = Ellipsis, has_name_space: bool = False, name_space: str = '')¶
Bases:
RigUnit_RigModulesBase
Returns the namespace of a given item. This may be an empty string if the item doesn’t have a namespace.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_RigModules.h
Editor Properties: (see get_editor_property/set_editor_property)
has_name_space
(bool): [Read-Write] * True if the item has a valid namespaceitem
(RigElementKey): [Read-Write] * The key of the item to return the namespace forname_space
(str): [Read-Write] * The namespace of the item
- property item: RigElementKey¶
[Read-Write] * The key of the item to return the namespace for
- Type: