unreal.RigUnit_GetItemShortName

class unreal.RigUnit_GetItemShortName(item: RigElementKey = Ellipsis, short_name: Name = 'None')

Bases: RigUnit_RigModulesBase

Returns the short name of the given item (without the namespace)

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_RigModules.h

Editor Properties: (see get_editor_property/set_editor_property)

  • item (RigElementKey): [Read-Write] * The key of the item to return the short name for

  • short_name (Name): [Read-Write] * The short name of the item (without the namespace)

property item: RigElementKey

[Read-Write] * The key of the item to return the short name for

Type:

(RigElementKey)

property short_name: Name

[Read-Only] * The short name of the item (without the namespace)

Type:

(Name)