Enterables: All products 50% off

File Importer Browser

With this plugin you will be able to import Text, Images Sounds in Game inRuntime with File Browser or without it, but with paths address, also work after Shipping Package.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Preview:

Documentation:

How to Use:

Support:

Demo:


With this plugin you will be able to import files with Files Browser or with Paths Address, in game in runtime and import selected images, sounds or text files, work also after Shipping Package. With this plugin you will be able to create your audio player or dynamic audio player like in RPG games, or can do Image gallery player, or you can do Graffiti with custom image selected from pc by player, or can do clan creation system with custom image selected by player and more else.

Plugin offer two type of importing (with Folder Browser/with paths address), also it work with texts(TXT), images(PNG,JPG,TGA,HDR,TIFF,BMP,ICO), sounds(WAV,MP3,FLAC).

Also imported items have its details like (Name/Paths/Directory/Size/Format/Resolution/Number_Of_Frames/SampleRate/Number_Of_Channels/Sound_Duration).

기술적 세부사항


Features:

  • Easy to use
  • Open file browser
  • Import (Texts/Images/Sounds)
  • Work Runtime
  • Work with Shipping Pack
  • Return details of imported file
  • Have Async importing
  • Support a lot of Formats (TXT/PNG/JPG/TGA/HDR/TIFF/BMP/ICO/WAV/MP3/FLAC)
  • Have Text, Image, Audio Visualizer
  • Have Ready to Use Examples
  • Can import in two methods (File Browser/Paths address)
  • Can directly use imported file
  • Fast transcoding speed
  • No any external dependencies



Code Modules:

  •  File_Importer_Browser(Runtime)

 


Number of Blueprints: 2

Number of Widgets: 6

Number of C++ Classes: 11

Number of Materials : 5

Number of effects: 1


Network Replicated: (Not limited, usage depend by developer, can be used with replication.)

Supported Development Platforms: (for now only Windows)

Supported Target Build Platforms: (for now only Windows)