| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorNotifyObject.h |
Include |
#include "Animation/EditorNotifyObject.h" |
class UEditorNotifyObject : public UEditorAnimBaseObj
Proxy object for displaying notifies in the details panel with event data included alongside UAnimNotify
Name | Description | ||
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Event |
The notify event to modify |
Name | Description | |
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UEditorNotifyObject ( |
Name | Description | ||
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InitialiseNotify ( |
Set up the editor object |
Name | Description | ||
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ApplyChangesToMontage() |
Copy changes made to the event object back to the montage asset |