Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h |
Include |
#include "MatineeExporter.h" |
class MatineeExporter
Main Matinee Exporter class. Except for CImporter, consider the other classes as private.
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~MatineeExporter() |
Name | Description | ||
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CloseDocument() |
Closes the file, releasing its memory. |
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CreateDocument() |
Creates and readies an empty document for export. |
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ExportBrush ( |
Exports the mesh and the actor information for a brush actor. |
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ExportCamera ( |
Exports the camera-specific information for a camera actor. |
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ExportLevelMesh ( |
Exports the basic scene information to a file. |
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ExportLight ( |
Exports the light-specific information for a light actor. |
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ExportMatinee ( |
Exports the given Matinee sequence information into a file. |
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ExportStaticMesh ( |
Exports the mesh and the actor information for a static mesh actor. |
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FillExportOptions |
Load the export option from the last save state and show the dialog if bShowOptionDialog is true. |
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SetKeepHierarchy ( |
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SetTrasformBaking ( |
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WriteToFile ( |
Writes the file to disk and releases it. |