USoundModulatorBase

Base class for all modulators

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulatorBase.h

Include

#include "SoundModulatorBase.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, Abstract, MinimalAPI)
class USoundModulatorBase : public UObject

Remarks

Base class for all modulators

Constructors

Name Description

Public function

USoundModulatorBase

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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