UDisplayClusterGameEngine::LoadMap

Windows
MacOS
Linux

Override Hierarchy

UEngine::LoadMap()

UDisplayClusterGameEngine::LoadMap()

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameEngine.h

Include

#include "DisplayClusterGameEngine.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterGameEngine.cpp

Syntax

virtual bool LoadMap
(
    FWorldContext & WorldContext,
    FURL URL,
    class UPendingNetGame * Pending,
    FString & Error
)

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