UEditEdgeCreaseSharpnessCommand::TryStartingToDrag

Called when the user starts to drag on an element.

Windows
MacOS
Linux

Override Hierarchy

UMeshEditorEditCommand::TryStartingToDrag()

UEditEdgeCreaseSharpnessCommand::TryStartingToDrag()

References

Module

PolygonModeling

Header

/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/EditVertexOrEdgeSharpness.h

Include

#include "EditVertexOrEdgeSharpness.h"

Syntax

virtual bool TryStartingToDrag
(
    IMeshEditorModeEditingContract & MeshEditorMode,
    class UViewportInteractor * ViewportInteractor
)

Remarks

Called when the user starts to drag on an element. If this returns true, then the action will begin and ApplyDuringDrag() will be called each frame until the user releases the button.

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