void
CollectEQSData
( const UPrimitiveComponent* InC..., const IEQSQueryResultSourceInterfac..., TArray< FSphere >& Spheres, TArray< FText3d >& Texts, TArray< EQSDebug::FDebugHelper >& ...)
( const FEnvQueryResult* ResultI..., const FEnvQueryInstance* Query..., float HighlightRangePct, bool ShouldDrawFailedItems, TArray< FSphere >& Spheres, TArray< FText3d >& Texts, TArray< EQSDebug::FDebugHelper >& ...)