Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/EnumProperty.h |
Include |
#include "UObject/EnumProperty.h" |
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FEnumProperty ( |
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FEnumProperty ( |
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FEnumProperty ( |
DO NOT USE. This constructor is for internal usage only for hot-reload purposes. |
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FEnumProperty ( |
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FEnumProperty ( |
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FEnumProperty ( |
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FEnumProperty ( |
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FEnumProperty ( |
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FEnumProperty ( |
Name | Description | |
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~FEnumProperty() |
Name | Description | ||
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__DefaultConstructor ( |
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UObject *... |
__VTableCtorCaller ( |
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AddReferencedObjects ( |
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FField * |
Construct ( |
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UEnum * |
GetEnum() |
Returns a pointer to the UEnum of this property. |
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FNumericProp... |
GetUnderlyingProperty() |
Returns the numeric property which represents the integral type of the enum. |
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SetEnum ( |
Set the UEnum of this property. |
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FFieldClass ... |
StaticClass() |
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UClass * |
StaticClass() |
Returns a UClass object representing this class at runtime |
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EClassCastFl... |
StaticClassCastFlags() |
Returns the static cast flags for this class |
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StaticClassCastFlags() |
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StaticClassCastFlagsPrivate() |
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const TCHAR ... |
StaticPackage() |
Returns the package this class belongs in |
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StaticRegisterNativesFEnumProperty() |
Name | Description | ||
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EConvertFrom... |
ConvertFromType ( |
Allows a property to implement backwards compatibility handling for tagged properties |
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ExportTextItem |
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GetCPPMacroType ( |
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GetCPPType |
Returns the text to use for exporting this property to header file. |
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GetCPPTypeForwardDeclaration() |
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GetMinAlignment() |
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Identical |
Determines whether the property values are identical. |
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const TCHAR ... |
ImportText_Internal ( |
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LinkInternal ( |
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NetSerializeItem ( |
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SameType ( |
Returns true, if Other is property of exactly the same type |
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SerializeItem ( |
Name | Description | ||
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AddCppProperty ( |
Name | Description | ||
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AddReferencedObjects ( |
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GetPreloadDependencies |
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PostDuplicate ( |
Fixups after duplicating a Field |
Name | Description | ||
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operator delete ( |
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void * |
operator new ( |
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void * |
operator new ( |
For internal use only; use StaticConstructObject() to create new objects. |
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void * |
operator new ( |
For internal use only; use StaticConstructObject() to create new objects. |
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void * |
operator new ( |
Name |
Description |
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StaticClassFlags |
Bitwise union of EClassFlags pertaining to this class. |