Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h |
Include |
#include "Animation/PreviewAssetAttachComponent.h" |
struct FPreviewAssetAttachContainer
Component which deals with attaching assets
Name | Description | ||
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AddAttachedObject |
Adds the given Name/Object to the PreviewAttachedObjects list. |
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AddUniqueAttachedObject |
Adds the given Name/Object uniquely to the PreviewAttachedObjects list. |
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ClearAllAttachedObjects() |
Clears all the preview attached objects |
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TConstIterat... |
CreateConstIterator() |
Const iterator creator for AttachedObjects |
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CreateIterator() |
Iterator creator for AttachedObjects |
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UObject *... |
GetAttachedObjectByAttachName ( |
Grab the asset (if any) attached at the place given |
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Num() |
Returns the number of attached objects |
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RemoveAtSwap |
RemoveAtSwap passthrough |
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RemoveAttachedObject |
Remove the given object from the attached list |
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SaveAttachedObjectsFromDeprecatedProperties() |
Helper function to fix up attached objects after property deprecation |
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ValidatePreviewAttachedObjects() |
Helper function to remove invalid attached object references |
Name | Description | ||
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FPreviewAtta... |
operator[] ( |
Operator [] - pipes through to AttachedObjects |
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const FPrevi... |
operator[] ( |
Operator [] - pipes through to AttachedObjects |