Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpression.h |
Include |
#include "Materials/MaterialExpression.h" |
virtual UObject * GetReferencedTexture() const
Callback to get any texture reference this expression emits. This is used to link the compiled uniform expressions with their default texture values. Any UMaterialExpression whose compilation creates a texture uniform expression (eg Compiler->Texture, Compiler->TextureParameter) must implement this.